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The Cairo Guidebook

出自HKTRPG - TRPG百科
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Details

Publisher: Chaosium

Product Code: 2351

Publishing Year: 1995

Pages: 104

Cover Price: $16.95

Author(s): Marion Anderson

Artist(s): Mark Ryberg (cover, interior illustrations), Phil Anderson (maps)

Setting(s): 1920s

Format(s): Softcover

ISBN: 1-56882-025-9

Contents

This book provides the most comprehensive sourcebook material published to-date on running adventures in the city of Cairo and its environs (in reality, most of Egypt).

The book is organised into sections as follows:

  • Foreword
  • Going to Cairo
    • Getting There from Here
    • Alexandria
    • Port Said and the Nile Delta
    • British Control in Egypt During the 1920's
  • Welcome!
    • Cost of Living
    • Getting Around
    • Hotels
  • The Sights of the City
    • The Ezbekiya
    • Medieval Cairo
    • Citadel of Cairo
    • Old Cairo
    • Museums
    • Mosques
    • Hospitals and Asylums
    • Coffee Shops
    • Universities
    • Animals
    • Cemeteries
    • The Darker Side of Cairo
  • Excursions from Cairo
    • Giza
    • Up the Nile
    • Tel el-Amarna
    • Luxor and Environs
    • Aswan
  • People in Egypt
    • Who's Who in the 1920's
    • The Bedouin of the Deserts
    • Secret Groups
    • Magic in Egypt
  • Gods of Ancient Egypt
  • Glossary
  • Bibliography
  • Index

Scenarios: Contains no scenarios

Front Cover Text

A Call of Cthulhu 1920s Guidebook

Back Cover Text

The Lure of the Nile

The opening of the tomb of Tutankhamun in 1922 and the breathtaking beauty of the treasures within sparks a wave of Egyptomania that washes across the world. Dowagers and flappers alike wear Egyptian-style jewelry. Men wear tarbouches to work on Wall Street, and smoke hashish from nargeeleh water pipes. The animalistic motifs of ancient Egyptian art blend with the clean lines of Art Nouveau to create new styles of interior decorating.

Excavations in the Valley of the Kings make or break the careers of archaeologists. Some reap fortunes from copying tomb items and selling them as genuine artifacts. Others steal genuine artifacts and re-sell them to unscrupulous collectors.

Frequent reiots and political assassinations challenge British rule, but Egypt is to be a protectorate of the British Empire for decades more. Westerners openly wear guns in the streets of Cairo, but sternly forbid firearms to the locals.

Visitors are thrown into a powder-keg of political intrigue and sordid motive, of anarchy and rich adventure as romantic and improbable as a tale from the Arabian Nights.

< monochrome line drawing portrait of Marion Anderson> Marion Anderson

THE CAIRO GUIDEBOOK is set in the 1920s. With it, Keepers can easily base many adventures in and around this teeming city. Dozens of scenario hooks are highlighted in the text. Period maps of Cairo, Alexandria, and Port Said are included, and dozens of plans of ancient and modern-day structures are shown. Getting to Cairo is detailed. The sights of Cairo, and the important excursions possible from Cairo are discussed, as are the important people of the city and the culture of the nation. Though intended for roleplayers, all the information in this book is genuine and accurate for the period, and some is found nowhere else. Mythos influence is considered. There are also resources concerning the gods of ancient Egypt and an alternative timeline of events from Pre-Dynastic Egypt through the end of the 1920s. Indexed. Dozens of illustrations and more dozens of maps and plans. 112 pages.

Comments / Trivia

Each chapter begins with a quote from Lovecraft's (ghostwritten) story, Imprisoned with the Pharaohs

The book credits Chris Williams of R. Talsorian Games "for researching the Arabic proverbs, and for allowing use of his work in this book."

This is one of the rarer Chaosium Call of Cthulhu books.

Links

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