Utatti Asfet: The Eye of Wicked Sight (Supplement)

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Publisher: Chaosium

Product Code: 2360

Publishing Year: 1996

Pages: 156

Cover Price: $20.95

Author(s): Owen Guthrie, Toivo Luick

Artist(s): Eric Vogt (cover), Earl Geier, M. Wayne Miller, Steve Gallacci (maps)

Setting(s): Modern

Format(s): Softcover and PDF

ISBN: 1-56882-056-9


The book is made up of four main adventure sections (chapters of the campaign) plus four "interludes", short encounters that occur between the larger scenarios.

The structure of the book is:

  • Introduction
  • Background
  • Part I: Tonga
  • Interlude: Airport 1991
  • Part II: New Orleans
  • Interlude: Turua
  • Interlude: Paths of Our Forefathers
  • Interlude: Samantha Heidrichs
  • Part III: The Sudan
  • Finale: Return to Tonga
  • Appendix A: New Spells and Tome
  • Appendix B: The Gulf War
  • Handouts

Campaigns: Utatti Asfet: The Eye of Wicked Sight (Campaign)

Scenarios: Utatti Asfet, Part 1: Tonga, Utatti Asfet, Interlude 1: Airport 1991, Utatti Asfet, Part 2: New Orleans, Utatti Asfet, Interlude 2: Turua, Utatti Asfet, Interlude 3: Paths of Our Forefathers, Utatti Asfet, Interlude 4: Samantha Heidrichs, Utatti Asfet, Part 3: The Sudan, Utatti Asfet, Part 4: Tonga

Front Cover Text

No additional text

Back Cover Text

Utatti Asfet
The Eye of Wicked Sight
A 1990s Campaign for Call of Cthulhu.

The Graham Westlakes Foundation sponsors the International Symposium on Unexplained Phenomena. This year, the fortieth annual symposium takes place on the Pacific Island nation of Tonga. The investigators are among the attendees. There, they encounter evidence of phenomena they know only too well. They begin an investigation that leads them to cults, confusion, mayhem, delicate inquires, villians foreign and domestic, new magics, horrors undersea, horrors in swamps, and horrors in the sands of the desert. A wide variety of characters and situation enhance a memorable set of adventures.

Set in the 1990s, Uttati Asfet is a world-spanning campaign. In it, the investigators learn that the Mythos is not their only foe, and that evil can wait a very long time.

160 pages, dozens of illustrations, sixteen maps, eight pages of handouts.

<also includes an advertisement for Chaosium's Call of Cthulhu roleplaying and fiction supplements>

<also includes an advertisement for Chaosium's Mythos collectable card game>

Comments / Trivia



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